CFA-44 Nosferatu Space Fighter
The Nosferatu space fighter is the primary space fighter for the IKN. The Ship is designed for radar stealth but lacks a cloaking device. All weapons bays are internal and the ship utilizes thrust vectoring to achieve much tighter turns.
Armed With:
2 50mm Magnetic Acceleration Guns(dubbed EML)
ADMM system (12 small plasma missiles):The ADMM, All Direction Multipurpose Missiles, system is useful in space combat as it can track up to 12 targets and fire on them all at once with a hit percentage of 92%
ECMP: Electromagnetic Counter Measure Pods are used to confuse enemy missiles and have proven effective against all varieties. 63% of the time a missile that is dodged is dodged because of this system on the Nosferatu
2 .50 cal alternating front mounted Vulcan Cannons
Crew: 1
Price: 1,400,000 Aurei or 3733.3 Talents
CFA-55 Scylla Space Fighter
Armed with:
2 50mm Magnetic Acceleration Guns(EML)
ADMM System: Alternating between the original plasma missiles and the GWM missiles the Scylla pilot is capable of tearing open the shields and armor of enemy ships and other targets.
ECMP System
2 Primary Laser disks
2 Force Beam disks
2 10PISg
CFA-66 Aurora Space Fighter
Armament:
4 Quixos Beam Disks
3 ADMM pods
2 ECMPs
2 Forward 10PISg
Zero Mass Generator
Rift Generator
1 VI
CFA-77 Harbringer All-Purpose Fighter
Tengri Cannon: 2
Plasma Missile: 6
Point Defense Beam Disks: 20
Rift Generator
Zero Mass Generator
Dovin Basal
Ke-455 Beast Space Bomber
The Beast is the IKN's bomber of choice. The bomber itself has been little changed in the last 50 years and will likely last another 100. The Beast is equipped with its own point laser system and a plasma generator to use as propulsion and as a weapon against hardened ground or space targets. In space the bomber can carry either conventional high explosive bombs or it can carry plasma torpedoes, for ground operations it can carry High explosives, chemical bombs, biological bombs, Plasma Torpedoes, and/or any missile variety(for use as a missile bus against large enemy formations)
Standard Equipment:
5 Point Defense Lasers
3 Plasma Generators
Crew:2
Price: 800,000 Aurei or 2133.3 Talents
Ke-720
Max Atmospheric Speed: 32,000 kph
Armament:
8 Plasma ADMM or 104 OSMPT tubes
10 Point Defense Lasers
3 Planet Class AM Missiles
4 Quixos Beam Disks
Rift Generator
Zero Mass Generator
1 VI
3 ECMPs
Styx Gunship
Standard Equipment:
2 120mm Hyper Velocity Cannons
3 .50 cal Vulcan Cannons
12 missile hardpoints
Crew: 1
Price: 650,000 Aurei or 1733.3 Talents
Infestation Dropship
Standard Equipment:
Twin Fire-linked Tengri Cannons
ECM and Stealth Generator
Forward Spikes with energy absorbent material
4 Dovin Basals
Crew: 2 Anima
Carrying Capacity: 676 Kel'en or 13 Mechs or up to 700 Tons of equipment
Scarab Dropship
Standard Equipment:
2 front mounted .50 cal Vulcan Cannons
Stealth Generator
ECM
Crew: 2 Anima
Carrying capacity: 13 Kel or 1 vehicle up to heavy tank size or 60 Tons of equpiment
Price: 120,000 Aurei or 320 Talents
Helios Gunship
The Helios Gunship has begun to make its way to the frontlines in recent conflict. These Gunships are used to provide support to infantry and armored groups. They carry multiple .50 Cal Vulcan Cannons on the front and can carry 4 High Explosive missiles as well as discharge plasma at enemy positions.
Standard Equipment:
5 .50 Cal Frontal Vulcan Cannons
1 Plasma Generator
4 Missile Hardpoints
2 Plasma Discharge Cannons
crew: 1
Price: 340,000 Aurei or 906.6 Talents